The Top 10 Most Disappointing Games of 2010

Posted on August 13, 2010


2010 has been one of the most exciting and most disappointing years for gaming. For every Starcraft 2 and Halo: Reach, there’s been a Final Fantasy XIII or a Singularity. This list chronicles the top ten video gaming disasters of the past year.

10. Iron Man 2

How could a game where you’re a cyborg with rockets on your boots go wrong? Sure, superhero video games have a history of sucking–Superman 64 is a prime example– but since Spiderman and Arkham Asylum have come out, the bar has been raised. It’s not hard to make Iron Man fun to play as. Just give us a bunch of stuff to blow up and a place to fly in, sans bugs, and you’re golden. The huge budget this game had should have prevented it from being absolute crap… should have.

9. Dark Void

This is another flop that should have been awesome, for the simple reason that jetpacks are awesome. But, count one the geniuses who developed it to stuff Dark Void full of trite, uninspiring gameplay and boring quests. When I downloaded the demo that was in the Playstation Store, I figured the the sparseness of fun was because it was as of then unfinished. Turns out, it was designed to suck. And it sucked hard.

8. Command and Conquer 4: Tiberian Twilight

The gameplay is solidly built, but the story is awkward, inconsistent, and cliche. And the gameplay, while solid, is solid like a petrified turd. This game is filled with everything that made Command and Conquer popular 10 years ago, and it shows. There’s absolutely nothing here, save 3d graphics, that hints that this game was made in 2010. Hooray for lazy, talented game developers, the bane of the video game industry!

7. Dynasty Warriors: Strikeforce

Of course, nothing spells out lazy developers like Dynasty Warriors. This game has been the same since the first iteration so very long ago. There’s a huge market for war simulators, which is why Dynasty Warriors has historically done so well. However, the developers understand that as long as they put some pretty graphics on a turd and shrink wrap it, people will buy it. Even if this game is loaded with slowdown, clipping, uninspired combat, and an almost nonexistant story, people will buy it. This is why Dynasty Warriors will always be around, and never be relevant.

6. Castlevania: Harmony of Despair

The one good thing I can say about this iteration of Castlevania is that it includes the classic 2d gameplay that the series is good at. But, that’s the only good thing I can say about it, because the developers were just as lazy creating it as they were in creating Castlevania 64. What gamers love about Castlevania is the inventive powers the characters have, the varied locations of the castle, and the difficult but fair gameplay. This iteration has none of that. It’s incredibly subpar in almost every aspect.

5. Singularity

This game could have been really cool. The concept, that you could bend time to solve puzzles, was highly original. However, the designers really dropped the ball on this one, because almost all of the puzzles were move-the-crate here puzzles. Everything about this game was just alright. It’s sad, because this game could have been great. If a sequel is ever made, perhaps the developers will take a cue from the Half-life franchise when trying to make a compelling game based off of a sci-fi theme.

4. Skate III

Skate III, aka the Corporate Sellout Simulator, takes place in a fictional California town that manages to feel like one giant whitewashed suburb. The very reason that skating is fun and enjoyable is that it’s all about how creative the skater can be. The gameplay in Skate is topnotch because it allows you to minutely tweak whatever trick you feel like doing. Sadly, the core gameplay is getting a little old nowadays, because there is absolutely nothing, save darkslides, that is different in Skate III from what was in Skate II. This, mixed with disgusting product placements that are stuffed into the game, promise that only the braindead will enjoy this game. Skating, just like hip hop, is dead, and the consumer is to blame.

3. Prince of Persia: The Forgotten Sands

Ok, I’ll be the first to admit that I’m a sucker for the Prince of Persia series, even if the recent Jake Gylenhaal box-office disaster irreparably damaged the series’ reputation (a guy named Gylenhaal playing a Persian prince? C’mon!). This game is alright, I guess. At the very least, it’s acceptable, if for the very fact that this time they focused on exploration instead of that god-awful combat. But, even if exploring as the Prince is incredibly fun, the game is still stuck in a rut when it comes to a horrible storyline, boring fighting, uninspiring maps, and crappy art direction. When the best thing you can say about something is that it’s not horrible, you know you’re doing something wrong.

2. Napoleon: Total War

The Total War series has always been friggin’ awesome. The newest installment does absolutely nothing to differentiate itself from either Rome: Total War or Medeival: Total War. It’s like some fan created a mod for the series that slightly tweaked the gameplay and gave the characters new skins. The famous Napoleonic war machine that couldn’t be stopped by any human force is rife with gameplay possibilities, but this game explored almost none of them. All this was was a great concept that was completely flubbed. The next time a Total War game is made, perhaps the developers will try and create something that is innovative and exciting, like the first Total War was.

1. Final Fantasy XIII

This was the longest anime I’ve ever watched. The story was boring, the voice actors were horrendous, and the production values were through the roof. Yep, must be a Final Fantasy title. They’ll never stop making these until the series stops being profitable. In fact, this series will probably outlive us all. So, hopefully in the next title they’ll add satisfying gameplay and storylines into the mix, a la FFVI or VII.

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